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Why Chasing Fame Makes Creative Work Miserable

  • Writer: Maty Young
    Maty Young
  • 16 hours ago
  • 3 min read

The moment fame becomes the goal, creative work gets heavier. You begin measuring ideas against views, followers, awards, bookings, and recognition. The problem is not that success is bad. The problem is that fame is an outcome. You cannot control whether a video goes viral, whether a casting director remembers you, or whether a film wins an award. You can control whether you show up and do the work.

That distinction between process and outcome sounds simple, but it changes the emotional weight of a creative life. Process gives you something to do today: rehearse, write a page, study a scene, light a frame, call a collaborator, or finish the edit. Fame gives you something to wait for. The first creates momentum. The second asks the outside world to decide whether the day counted.

I have seen talented people become miserable because every project was secretly being asked to prove that they mattered. A quiet release felt like failure. Another person's announcement felt like a verdict. The work stopped being a place of curiosity and became a constant public test. That is too much pressure to place on any film, performance, or social post.

Production still from 4th Wave, Young One Studio

Build an identity bigger than the next job

Building your entire identity around the next role or project gives an unpredictable industry control over your happiness. The strongest artists I know have full lives. They travel, learn, write, direct, build businesses, maintain relationships, and stay curious. Acting or filmmaking is part of that life, not the entirety of it. Having more life to draw from often makes them better artists.

Creative careers naturally move through busy seasons, slow seasons, reinvention, and long stretches when progress is invisible. If the job title is your whole identity, every pause feels like disappearance. A broader life gives you perspective and material. Friendships, travel, reading, family, ordinary work, and interests outside the industry do not distract from art. They give the artist something real to bring back to it.

Production still from SMBC, Young One Studio

Comparison has no finish line

There will always be someone younger, richer, more connected, more visible, or luckier. If happiness depends on catching up, there is no point at which you arrive. Ask a better question: did I make something honest, useful, funny, moving, or interesting today?

Comparison is especially destructive because we compare our full private experience with someone else's selected public moments. We see the premiere, not the years of development; the booking, not the rejections; the polished frame, not the compromises around it. There is no honest scoreboard. A healthier measure is whether your taste is sharpening, your skills are growing, and your work is becoming more truthful.

Production still from 4th Wave, Young One Studio

The work feels the same at every scale

After years of acting, directing, shooting, editing, and building Young One Studio, I have worked on tiny shorts and much larger productions. The scale changes, but the craft does not. People solve problems, tell jokes, worry about the day, and try to make something together.

A bigger budget can improve resources, but it does not turn the daily act of filmmaking into a different species of experience. There are still call times, decisions, weather problems, nervous performers, missing pieces, and people trying to solve the scene before time runs out. Remembering this removes some of the fantasy. The goal is not to escape ordinary creative work. The goal is to become someone who enjoys doing it well.

Production still from SMBC, Young One Studio

Fall in love with the process

The people who last genuinely enjoy the work. A rejection, failed project, or quiet month does not take the craft away. Stop asking how much attention you received. Ask whether you showed up, improved, and made something you care about. That is the part nobody can take away.

I like process goals because they remain available when the industry is unpredictable. Finish a scene this week. Watch a film with attention. Practice one difficult skill. Make something small with people you trust. These actions may eventually create recognition, but their value does not depend on it. A career built this way is harder for rejection or silence to dismantle.

Behind the scenes at Young One Studio, A7C09024.JPG

A creative life you can actually live

Try auditing the questions you ask after you release something. If they are all about attention, replace a few with questions about the work: What did I learn? What would I change? Where was I brave? What do I want to explore next? Success is welcome when it arrives, but it cannot be the daily fuel. The sustainable fuel is interest, practice, community, and the satisfaction of making the next thing with more honesty than the last.

Watch the original video

This article was adapted and expanded from The Filmmaker's Mindset video: https://www.youtube.com/watch?v=XQ4PAl9OsTA

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